Languages Features Creators CSV Resources Challenges Add Language
GitHub icon

Open Shading Language

Open Shading Language - Programming language

< >

Open Shading Language is a programming language created in 2008.

#822on PLDB 15Years Old 2.8kUsers
0Books 0Papers

Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks for use in its Arnold Renderer. It is also supported by Otoy's Octane Render, V-Ray 3, and by the Cycles render engine in Blender (starting with Blender 2.65). OSL's surface and volume shaders define how surfaces or volumes scatter light in a way that allows for importance sampling; thus, it is well suited for physically-based renderers that support ray tracing and global illumination.. Read more on Wikipedia...


turbo-assembler.html 路 open-shading-language.html 路 xcard.html

View source

- Build the next great programming language Search Day 213 About Blog Acknowledgements Traffic Traffic Today GitHub feedback@pldb.com