GML, aka IBM Generalised Markup Language, is a xml format created in 1969 by Charles Goldfarb and Edward Mosher and Raymond Lorie.
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Generalized Markup Language (GML) is a set of macros that implement intent-based (procedural) markup tags for the IBM text formatter, SCRIPT. SCRIPT/VS is the main component of IBM's Document Composition Facility (DCF). A starter set of tags in GML is provided with the DCF product.. Read more on Wikipedia...
draw_text(1, 1, "Hello World");
Feature | Supported | Token | Example |
---|---|---|---|
Strings | ✓ | " | "Hello world" |
Print() Debugging | ✓ | draw_text |
title | authors | year | publisher |
---|---|---|---|
GameMaker Game Programming with GML | DeLucas, Matthew | 2014 | Packt Publishing |
GameMaker Game Programming with GML | DeLucas, Matthew | 2014 | Packt Publishing |
Game Maker 8 Game Creation Gml Programming: Practical Tips & Techniques Vol 2 | Hobbypress | 2010 | Createspace Independent Publishing Platform |
title | authors | year | citations | influentialCitations |
---|---|---|---|---|
A specification of a spatial query language over GML | J. E. Córcoles and P. González | 2001 | 50 | 3 |
Linking spatial data: automated conversion of geo-information models and GML data to RDF | L. V. D. Brink and P. Janssen and W. Quak and J. Stoter | 2014 | 32 | 7 |